This is really funny and ridiculous game, full of people who loves BIG WEINERS!!! OHHH YEAHHH, you get it!!! :D (But don't get very excited about it, they're only men... :D :D)
There is a few bugs here and there, like others did mention with the duplicating meat (I never managed to duplicate buns, like the one below me said), but this I called an advantage - you got free materials for no price. But I was concerned with that I bought an upgrade for the better storage (so I understood it as I will start the new day with the better buns and meat in the fridge), but it didn't work, I had still the plague on them :D or what do you call it, I don't know, english isn't my native language. Maybe I didn't understand the upgrade right, or maybe it was glitched and it didn't work as intended.
But still, it is funny game for chaotic relax and gameplay, and it is free, so good job!
i start the game and the animation gets stuck im assuming, leaving very large black bars at top and bottom that cuts off menu buttons such as exit and i get trapped in GUIs, and i can barely see. please fix
the game was great and played for maybe an hour or an hour and a half without even realizing it! I did find some bugs though.
for some reason after I toss the hotdog at the guy's face, he leaves and then the next guy just turns to look at the menu and stands there doing nothing, like, it doesn't take 3 hours to choose what you want to get when it's just moldy wieners and ketchup.
Also, i was buying the good not moldy wieners for the first time and i was lazy so i put them on the table and the box was really close to it so it was bunched up and close together, now i cooked a wiener and when i threw it at the buns i got 5 whole hotdogs! So thats when i found out if they cross or if buns are really close together, they become hotdogs even if its 5 buns and one wiener. i use this up until around day 6 (idk i forgot) until i fell $40 short but this is kind of a broken strat since all you need to focus on is the buns and some wieners
and please add more music to the radio, i was going insane hearing the same upbeat melody everyday on it.
i found a bug that if you throw one wiener to two loaf it makes two hot dogs with one wiener. it was fun abusing it. you could actualy make a feature that you scam peopole by cutting the sausage in half but will get less money. the game slap 7.5/10
I had a small bug where the customers would form this formation. The day just progressed and i couldn't sell more until the other day. At least it didn't impact the gameplay much.
i did not have money or hotdog ingredients so i was soft locked and what led me there was a glitch that made the costumers buggy so i reset and thats what led me to that and this maybe make a grace period to give u time to buy ingredients and make prep hotdogs
To set the scene: I played for roughly half an hour, and managed to make it to day 5.
Firstly some bugs:
If I open a menu (let's say the illegal shop) and hit escape, it unlocks my mouse and brings me to the pause menu. From there, if I exit the pause menu, my mouse is locked again but I still have the shop window open.
Again, with the pause menu, if you pause the game, and click "Exit", it takes two escape presses before the menu comes up again. I'm guessing it has to be because of some "pauseMenuActive" variable not being toggled by the button.
You can interact with most things through colliders. This made it really easy to accidentally try to pick up an item in a purchased box instead of the actual box. Bonus! You can turn on/off the radio through the refrigerator.
There is also a method to duplicate hot dogs. If you line up two buns so you can drop a wiener perfectly so it hits both buns at the same time, it makes two hot dogs. This way you can focus mostly on buns, and don't need to purchase any hot dogs until the first purchased box of buns is all used up.
I don't know if this was a bug or not, but I got taxed $0, and never met the guy again.
Guiding the player
At first it took me a while to understand that all of your wieners and buns start out moldy, and there's nothing you could do about it (at least, that's what I'm guessing, because putting stuff in the sink gets blocked by an invisible collider). While the sausages were easy to see when they were done cooking, the buns were a different story. Either you can't see it, or it's a pretty small difference from the uncooked to the cooked (if there even is one, or if it's a huge troll cooking the buns). And from experience, it seems like the buns gets burnt much faster than the wieners.
The first time I played the game, I didn't know that there was a shop (even though it becomes pretty obvious when you exit the truck), and again with the moldy stuff I think even a small tutorial would enhance the player experience, so most people don't have to figure out the mechanics of the game they chose to play, and get frustrated. (At least, if you're not expecting everyone to come from the video).
I also think the difficulty scaling is a bit steep, because I can't see myself ever acquiring the Dirty Accountant upgrade, as you'd have to sweat pretty hard the early days before rent becomes $80+
And one last thing from my playthrough, I actually never got over 3 stars. I made loads of money (getting up to $130 the first day), but never got a higher rating that 3.
Playtesting is pretty crucial to creating good or even great games. And I've said this several times, but a friend, family member, or a dedicated game development discord server are all great options for just another perspective. Because as a game designer, it can be difficult sometimes imagining a beginner play your game, and get in their shoes without seeing anyone else than you play it.
Good luck on future games, and I hope the video is received well!
Some of those bugs and issues have been fixed with an update I'll be releasing alongside my video, but I'll try and fix some of the things I missed that you mentioned.
I agree the game is too hard and I definitely did overlook the balancing of the game which is a bit of a mistake. I've made some changes to make it a bit easier, but there are also some problems with the gameplay as it is that make it hard to balance.
The development of the game was a bit of a battle between making a mediocre game just for a video, and trying to make something actually decent, and the game ended up in a weird middle spot.
But if I work on it again, I'll definitely be thinking about some of the things you brought up.
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SK/CZ LET'S PLAY!!!
This is really funny and ridiculous game, full of people who loves BIG WEINERS!!! OHHH YEAHHH, you get it!!! :D (But don't get very excited about it, they're only men... :D :D)There is a few bugs here and there, like others did mention with the duplicating meat (I never managed to duplicate buns, like the one below me said), but this I called an advantage - you got free materials for no price. But I was concerned with that I bought an upgrade for the better storage (so I understood it as I will start the new day with the better buns and meat in the fridge), but it didn't work, I had still the plague on them :D or what do you call it, I don't know, english isn't my native language. Maybe I didn't understand the upgrade right, or maybe it was glitched and it didn't work as intended.
But still, it is funny game for chaotic relax and gameplay, and it is free, so good job!
KEEP IT UP, MAN!!!
Sometimes the hot dogs can duplicate, either the buns or dogs, but other than that I absolutely love this game XD
I can't believe you actually made the suggested donation 99999999999 LOL
i dont know maybe im dumb or its a bug but i can't close shops like illegal one
There is a bug that you can ignore the sauces and the customer will still accept the order.
true
Not a bad game but one bug I found was if you have the buns lined up you can fill all of them if the hotdog touches them.
Make it accessible to MacOS
Game Overall real good but i threw a dog into the hot and it made two hotdogs instead of one
same
It was fun. I played it 6 times, but the two times I played it, the customers who are lining up sometimes just don't order anything

MAJOR BUG
i start the game and the animation gets stuck im assuming, leaving very large black bars at top and bottom that cuts off menu buttons such as exit and i get trapped in GUIs, and i can barely see. please fix
how do you download it on the iMac. I downloaded it but now I don't know how to get it up and running
the game was great and played for maybe an hour or an hour and a half without even realizing it! I did find some bugs though.
for some reason after I toss the hotdog at the guy's face, he leaves and then the next guy just turns to look at the menu and stands there doing nothing, like, it doesn't take 3 hours to choose what you want to get when it's just moldy wieners and ketchup.
Also, i was buying the good not moldy wieners for the first time and i was lazy so i put them on the table and the box was really close to it so it was bunched up and close together, now i cooked a wiener and when i threw it at the buns i got 5 whole hotdogs! So thats when i found out if they cross or if buns are really close together, they become hotdogs even if its 5 buns and one wiener. i use this up until around day 6 (idk i forgot) until i fell $40 short but this is kind of a broken strat since all you need to focus on is the buns and some wieners
and please add more music to the radio, i was going insane hearing the same upbeat melody everyday on it.
Watched the video of you making the game, played the game. I was not disappointed XD
how to play on mac :(
its for windows only so im currently wrapping the exe for macos. I watched the video and came here btw.
nice game
bug report: if you put a Weiner on 3-2 hot dogs it will duplicate and you will have any amount of Wieners.
I love Hot Dogs.
no, you love Weiners 😏
We all live Weiners in our mouth.
super brooooo!
i found a bug that if you throw one wiener to two loaf it makes two hot dogs with one wiener. it was fun abusing it. you could actualy make a feature that you scam peopole by cutting the sausage in half but will get less money. the game slap 7.5/10
yes he make it is you can scam peopole
I had a small bug where the customers would form this formation. The day just progressed and i couldn't sell more until the other day. At least it didn't impact the gameplay much.


It was pretty laggy, started out with good fps and then it starts lagging in the middle of me selling wieners
this game is lit.
i did not have money or hotdog ingredients so i was soft locked and what led me there was a glitch that made the costumers buggy so i reset and thats what led me to that and this maybe make a grace period to give u time to buy ingredients and make prep hotdogs
Sorry Rye, i cant donate 10000$ :(
Then donate 10,000,000
To set the scene: I played for roughly half an hour, and managed to make it to day 5.
Firstly some bugs:
If I open a menu (let's say the illegal shop) and hit escape, it unlocks my mouse and brings me to the pause menu. From there, if I exit the pause menu, my mouse is locked again but I still have the shop window open.
Again, with the pause menu, if you pause the game, and click "Exit", it takes two escape presses before the menu comes up again. I'm guessing it has to be because of some "pauseMenuActive" variable not being toggled by the button.
You can interact with most things through colliders. This made it really easy to accidentally try to pick up an item in a purchased box instead of the actual box. Bonus! You can turn on/off the radio through the refrigerator.
There is also a method to duplicate hot dogs. If you line up two buns so you can drop a wiener perfectly so it hits both buns at the same time, it makes two hot dogs. This way you can focus mostly on buns, and don't need to purchase any hot dogs until the first purchased box of buns is all used up.
I don't know if this was a bug or not, but I got taxed $0, and never met the guy again.
Guiding the player
At first it took me a while to understand that all of your wieners and buns start out moldy, and there's nothing you could do about it (at least, that's what I'm guessing, because putting stuff in the sink gets blocked by an invisible collider). While the sausages were easy to see when they were done cooking, the buns were a different story. Either you can't see it, or it's a pretty small difference from the uncooked to the cooked (if there even is one, or if it's a huge troll cooking the buns). And from experience, it seems like the buns gets burnt much faster than the wieners.
The first time I played the game, I didn't know that there was a shop (even though it becomes pretty obvious when you exit the truck), and again with the moldy stuff I think even a small tutorial would enhance the player experience, so most people don't have to figure out the mechanics of the game they chose to play, and get frustrated. (At least, if you're not expecting everyone to come from the video).
I also think the difficulty scaling is a bit steep, because I can't see myself ever acquiring the Dirty Accountant upgrade, as you'd have to sweat pretty hard the early days before rent becomes $80+
And one last thing from my playthrough, I actually never got over 3 stars. I made loads of money (getting up to $130 the first day), but never got a higher rating that 3.
Playtesting is pretty crucial to creating good or even great games. And I've said this several times, but a friend, family member, or a dedicated game development discord server are all great options for just another perspective. Because as a game designer, it can be difficult sometimes imagining a beginner play your game, and get in their shoes without seeing anyone else than you play it.
Good luck on future games, and I hope the video is received well!
Damn, thanks for the review!
Some of those bugs and issues have been fixed with an update I'll be releasing alongside my video, but I'll try and fix some of the things I missed that you mentioned.
I agree the game is too hard and I definitely did overlook the balancing of the game which is a bit of a mistake. I've made some changes to make it a bit easier, but there are also some problems with the gameplay as it is that make it hard to balance.
The development of the game was a bit of a battle between making a mediocre game just for a video, and trying to make something actually decent, and the game ended up in a weird middle spot.
But if I work on it again, I'll definitely be thinking about some of the things you brought up.
Thanks for all the feedback!
Of course! I thought the video was pretty funny, and I adore your editing style! Good job
Funniest game by far! Awesome game Rye!
nice
Hello!
hello